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It may seem strange that the worldâs most popular computer/video game likely isnât named Counterstike, Doom 3, or even Grand Theft Auto. Instead, itâs much more likely that the most popular game came installed with your copy of Windows and is named Minesweeper, Hearts or Solitaire. Itâs this type of game that everyone around the world has access to and can easily learn to play in a few minutes that Foxy Jumper follows. Foxy Jumper is a simple, yet fun twitch-based game that no one will have trouble picking up to play. At the same time, while its simplicity wonât have you playing for hours on end, most gamers may keep it installed on their hard drive just for the times when they have a few minutes to burn and they need something to do.
The gameplay premise behind Foxy Jumper is very simple. At the beginning of each level, youâll find yourself at the bottom of the screen. There are platforms you must jump to, one by one, until you reach the sixth platform, which is where youâll find a house. Entering the house allows you to exit the level and move on to the next one. What makes each level tricky is the combination of various enemies that move on the platforms and the platforms themselves that move as well. To get to the next platform, you have to move to a hole on the platform above you and jump through it and land on the platform above. Itâs a bit confusing to imagine in words, but once you see it in action, itâs quickly understood.
Control in Foxy Jumper is easy and responsive. You can move left, right or jump as the Foxy Jumper, who is predictably, a fox who can jump. Unfortunately, joysticks/gamepads are not supported, but you can map out your keyboard keys. (Note: In versus mode for multiplayer, you can shoot as well, but I did not try multiplayer to see how this worked). The platforms can move left or right, and will be usually split into 2, but sometimes 3 different sections. Each platform will move, including the one you are on. Whatever way the platform moves doesnât make you move with it as well, however; your movement is unaffected as the platform moves under you. While the main objective is to get the house in each level, youâll also want to collect items. Some items grant powers that will help you get through the level, while other items just help you collect points so that you can earn more lives.
The game has 3 difficulty levels and 7 level packs, with over 100 levels in all. There are also bonus levels in each level pack that challenge you to capture (you run into them) as many chickens as possible within a specific amount of time. While the level amount does seem like a lot at first, itâs not that great of an amount since the level packs are split up by difficulty level (also, you can usually get through a level within a minute or two). Therefore, if you want a serious challenge on hard, youâll only find 30 levels waiting for you. This isnât much of a problem, however. Itâs difficult to really âlearnâ a level since the game is more twitch-based than puzzle oriented, and also since all the levels tend to feel the same anyway, you donât really memorize levels- you play by reacting to what the level throws at you.
Most levels will have a number of enemies that will try to prevent you from reaching the house. Some enemies will knock you down platforms, or an enemy might just stop your ability to jump or run – fortunately, for every variety of enemy you will face, youâll often also find power-ups that will help neutralize your enemies. Some levels will have, for example, the Magic Clock, which freezes platforms and enemies from moving. Another power-up is Ghost, which allows you to jump straight through platforms. Overall, I felt that the gameplay balance between your character and the enemies was very fair. While the placement of enemies and power-ups may make Foxy Jumper seem like a puzzle game, it really isnât. Especially on later levels, youâll find that youâll need to make decisions so quickly that you wonât really have time to plan your moves out. Once you get on the first platform, itâs time to run and react.
The only real issue I have with the gameplay is that jumping up platforms can be an annoyance. If you fall down from a platform, you sit down for a few moments, dazed. The problem with this is that while youâre dazed on a platform, it can disappear under you, and youâll fall again, and becomeâŠdazed again. When youâre dazed, youâre also vulnerable to enemies, some of whom can touch you and knock you down from the platform you are on, and once again, youâll be dazed. Because of this it is not uncommon to go drop down 5 levels in a matter of seconds, and all of this is out of your control because once you get dazed, things can keep compounding against you. Once you hit the bottom, you lose a life.
The jumps themselves can also be problematic. Since the platforms are always moving, jumping requires critical timing. Often, youâll find yourself hitting your head on a platform instead of squeezing into a hole, especially as you try to escape enemies. Other times, you may make the jump, only to have the platform disappear under you, and when you fall, youâll become dazed, even if technically you never landed on the above platform above. Even with these issues, though, itâs hard to be really frustrated with the game. Just with how the game plays, itâs a very casual game. You probably wonât be beaming with joy after youâve beaten every level in the game, but youâll never yell at your computer in frustration either.
For $20, Foxy Jumper may be pricey to most gamers. Itâs an enjoyable game, but there are many other games now that offer much greater gameplay depth at that price. Foxy Jumperâs lack of support for gamepads is disappointing as well, because itâs a great game for smaller children who may not be quite ready for the complexity and often, more mature game environments, of other games. If you need a game to play at the office (FJ has very light system requirements) or often do a lot of work on your computer (video game reviewer), then Foxy Jumper might just be what you need because itâs perfect for those times you need a little break from what youâre doing.
(originally published in GamersInfo.net)
Tags: Articles, indie, pc, Reviews, Video Games





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